Difference between revisions of "ClearDestruction - ObjectReference"
Jump to navigation
Jump to search
imported>Jlundin |
imported>LorrMaster |
||
Line 21: | Line 21: | ||
MegatonReference.ClearDestruction() | MegatonReference.ClearDestruction() | ||
</source> | </source> | ||
== Notes == | |||
*Despite the destruction effects being cleared, it does not seem like they are reapplied upon further damage. | |||
== See Also == | == See Also == |
Latest revision as of 13:28, 26 January 2019
Member of: ObjectReference Script
Clears all effects of destruction from the object. Will NOT fire off destruction stage changed events.
Syntax[edit | edit source]
Function ClearDestruction() native
Parameters[edit | edit source]
None.
Return Value[edit | edit source]
None.
Examples[edit | edit source]
; Clear all destruction on megaton
MegatonReference.ClearDestruction()
Notes[edit | edit source]
- Despite the destruction effects being cleared, it does not seem like they are reapplied upon further damage.