ClearDestruction - ObjectReference

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Member of: ObjectReference Script

Clears all effects of destruction from the object. Will NOT fire off destruction stage changed events.

Syntax[edit | edit source]

Function ClearDestruction() native

Parameters[edit | edit source]

None.

Return Value[edit | edit source]

None.

Examples[edit | edit source]

; Clear all destruction on megaton
MegatonReference.ClearDestruction()

Notes[edit | edit source]

  • Despite the destruction effects being cleared, it does not seem like they are reapplied upon further damage.


See Also[edit | edit source]