Difference between revisions of "EnablePlayerControls"
Jump to navigation
Jump to search
imported>Scornett-Bot m (Script running global find and replace: = for '''=) |
imported>HawkFest (→Syntax) |
||
Line 5: | Line 5: | ||
==Syntax== | ==Syntax== | ||
EnablePlayerControls ''MovementFlag (0/1) | EnablePlayerControls ([''MovementFlag (0/1)][, FightingFlag (0/1)][, POVFlag (0/1)][, LookingFlag (0/1)][, SneakingFlag (0/1)][, MenuFlag (0/1)][, ActivateFlag (0/1)]'') | ||
Default (no parameters) is equivalent to: | Default (no parameters) is equivalent to: | ||
EnablePlayerControls 1 1 1 1 1 1 1 | EnablePlayerControls (1, 1, 1, 1, 1, 1, 1) | ||
==Examples== | ==Examples== |
Revision as of 14:54, 18 January 2013
Description
EnablePlayerControls enables the player's controls after use of DisablePlayerControls.
Syntax
EnablePlayerControls ([MovementFlag (0/1)][, FightingFlag (0/1)][, POVFlag (0/1)][, LookingFlag (0/1)][, SneakingFlag (0/1)][, MenuFlag (0/1)][, ActivateFlag (0/1)])
Default (no parameters) is equivalent to:
EnablePlayerControls (1, 1, 1, 1, 1, 1, 1)
Examples
EnablePlayerControls
Player's controls are completely enabled
EnablePlayerControls 1 1 0
Turns back on ability to move and fighting, but not to POV, Looking... (assuming they were currently disabled)
Notes
- See DisablePlayerControls for flag definitions.
See Also
DisablePlayerControls
GetPlayerControlsDisabled