Difference between revisions of "EnablePlayerControls"

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imported>Scornett-Bot
m (Script running global find and replace: = for '''=)
 
imported>HawkFest
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==Syntax==
==Syntax==


  EnablePlayerControls ''MovementFlag (0/1) (optional), FightingFlag (0/1) (optional), POVFlag (0/1) (optional), LookingFlag (0/1) (optional), SneakingFlag (0/1) (optional), MenuFlag (0/1) (optional), ActivateFlag (0/1) (optional)''
  EnablePlayerControls ([''MovementFlag (0/1)][, FightingFlag (0/1)][, POVFlag (0/1)][, LookingFlag (0/1)][, SneakingFlag (0/1)][, MenuFlag (0/1)][, ActivateFlag (0/1)]'')


Default (no parameters) is equivalent to:
Default (no parameters) is equivalent to:
   
   
  EnablePlayerControls 1 1 1 1 1 1 1
  EnablePlayerControls (1, 1, 1, 1, 1, 1, 1)


==Examples==
==Examples==

Revision as of 14:54, 18 January 2013

Description

EnablePlayerControls enables the player's controls after use of DisablePlayerControls.

Syntax

EnablePlayerControls ([MovementFlag (0/1)][, FightingFlag (0/1)][, POVFlag (0/1)][, LookingFlag (0/1)][, SneakingFlag (0/1)][, MenuFlag (0/1)][, ActivateFlag (0/1)])

Default (no parameters) is equivalent to:

EnablePlayerControls (1, 1, 1, 1, 1, 1, 1)

Examples

EnablePlayerControls

Player's controls are completely enabled

EnablePlayerControls 1 1 0

Turns back on ability to move and fighting, but not to POV, Looking... (assuming they were currently disabled)

Notes


See Also

DisablePlayerControls
GetPlayerControlsDisabled


Papyrus Version

EnablePlayerControls - Game