KillEssential - Actor
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Member of: Actor Script
Kills this actor with the passed-in actor being the culprit, even if he is essential.
Syntax
Function KillEssential(Actor akKiller = None)
ActorBase akActorBase = GetBaseObject() as ActorBase
if akActorBase.IsUnique()
akActorBase.SetEssential(0)
endif
Kill(akKiller)
endFunction
Parameters
- akKiller: The Actor who is the guilty party in killing this one.
- Default: None
Return Value
None.
Examples
; Have the dragon kill the important person, even if essential
ImportantPerson.KillEssential(Dragon)
Notes
- KillEssential() does not work for essential actors whose actor base is not flagged as Unique.
- This function does not work if the NPC has been made essential by virtue of being in an alias with the Essential flag.