Soul Gem

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Revision as of 19:05, 15 February 2015 by imported>Egocarib
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Soul gems store the magical energy of a slain creature. The player must cast a Soul Trap spell on the victim and then slay it. Normal soul gems can only hold the souls of creatures. Black soul gems can hold the souls of NPCs. Creatures are rated for the "size" of their soul. High level creatures have larger souls than low level creatures. Each soul gem is rated for its capacity. The empty soul gem must be large enough to hold the soul. Once filled, a soul gem will not accept another soul.

Soul gems are used to power magical items, or create new ones. By using the soul gem, the player can add energy to a magical weapon. Magic armor does not need to be powered in that way.

Creating a magical item requires a soul gem. The larger the soul gem, the more magical energy is available. For weapons, this translates to the number of uses it has before it is depleted. For armor, it determines the magnitude of the enchantment.

SoulGemWindow.png

Soul Gem Dialog

  • ID: Object name
  • Name: Display name
  • Add Destruction Data: Unused.
  • Weight: How heavy the soul gem is
  • Value: Base value (in gold) the item is worth to vendors
  • Inventory image: Not Used
  • Message Icon: Not Used
  • Model: Filename for the 3D art (.NIF) used to display the item in the world.
  • Capacity: The maximum soul size that the gem can hold.
  • Soul: The size soul already in the gem.
Soul Energy
None Empty
Petty 250
Lesser 500
Common 1000
Greater 2000
Grand 3000
  • Linked To:
  • Can Hold NPC Soul:If checked, this the gem can hold an NPC's soul
  • Pickup Sound: Sound played when picked up
  • Putdown Sound: Sound played when dropped
  • Keywords: Assign any needed Keyword here


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