TempClone - Form
Revision as of 00:22, 14 January 2014 by imported>Egocarib (corrected errors in example)
SKSE Member of: Form Script
Creates a temporary clone of this form. (This function requires SKSE)
Syntax
Form Function TempClone() native
Parameters
None
Return Value
Returns a new Form type that is a clone of the Form it was called on.
Examples
;...
ActorBase banditBase = SomeBandit.GetActorBase()
Form csForm = banditBase.GetCombatStyle() as Form
CombatStyle newCS = csForm.TempClone() as CombatStyle
newCS.SetMeleeMult(0.1) ;reduce preference for melee attacks
newCS.SetMagicMult(2.5) ;increase preference for magic attacks
banditBase.SetCombatStyle(newCS)
;...
Notes
- The clone will only exist for the current play session. Attempting to store the cloned Form in a variable for longer periods of time will not work, and may lead to game instability when your script attempts to access the form after a game reload.
- This does not work on all types - you may get back a valid form with initialized default data rather than data copied from the source.
- TempClone does work for cloning CombatStyle Forms.