Talk:Activator

From the CreationKit Wiki
Revision as of 07:10, 19 April 2017 by imported>Lisselli (About invisible collision.)
Jump to navigation Jump to search

Activators can have any model, but the model must have collision in order for the prompt to display. Lisselli (talk) 2017-04-19T07:36:57 (EDT)

    • If you need to use a model that doesn't have collision, you can create another activator to use this model: Markers\Misc\InvisibleCollision01.nif and have that activator serve as your prompt display, while the other activator serve as your intended model. Lisselli (talk) 2017-04-19T08:10:34 (EDT)