GetTimeDead
Revision as of 14:31, 18 July 2017 by imported>Lisselli (Doesn't work on actors with starts dead checked.)
Syntax:
GetTimeDead
Returns the time (in hours) that the calling actor has been dead. For example, if BossBanditRef has been dead for 3.5 hours, BossBanditRef.GetTimeDead would return 3.5.
Notes
- Does not work on actors with the Starts Dead flag checked on the reference.