GetTimeDead

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Syntax:

GetTimeDead 


Returns the time (in hours) that the calling actor has been dead. For example, if BossBanditRef has been dead for 3.5 hours, BossBanditRef.GetTimeDead would return 3.5.

Notes[edit | edit source]

  • Will return 0 on actors with the Starts Dead flag checked on the reference.