TranslateToRef - ObjectReference

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Revision as of 22:12, 23 February 2012 by imported>Jbizek (comment about recommended starting point for afSpeed)
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Member of: ObjectReference Script

Makes the object translate to the passed reference (matching position and rotation) at the given speed.

Syntax

Function TranslateToRef(ObjectReference arTarget, float afSpeed, float afMaxRotationSpeed = 0.0)

Parameters

  • arTarget: The target to match position and rotation to
  • afSpeed: Movement Speed.
  • afMaxRotationSpeed: The maximum rotation speed (Default is 0 to mean "don't clamp rotation speed") - Negative values can cause unpredictable rotation.
    • Default: 0.0

Return Value

None.

Examples

; Translate the bird ref to the rock with a low speed
Bird.TranslateToRef(Rock, 1.0)


; Translate the bird ref to the rock with a low speed, and low rotation speed
Bird.TranslateToRef(Rock, 1.0, 10.0)

Tips

A movement speed parameter (afSpeed) of 1 is extremely slow - nearly imperceptible to the human eye. Starting at a an afSpeed of 100 and working up or down towards the desired speed is recommended.

See Also