Talk:Bethesda Tutorial Basic Quest Scripting

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Revision as of 22:55, 22 February 2012 by imported>Kroama (→‎Help)
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Starting 1 compile threads for 1 files... Compiling "GDQRobesScript"... c:\program files (x86)\steam\steamapps\common\skyrim\Data\Scripts\Source\GDQ01.psc(7,13): script property GDQ01 already defined c:\program files (x86)\steam\steamapps\common\skyrim\Data\Scripts\Source\GDQ01.psc(7,13): script variable ::GDQ01_var already defined c:\program files (x86)\steam\steamapps\common\skyrim\Data\Scripts\Source\GDQ01.psc(7,13): script property GDQ01 already has a get function defined c:\program files (x86)\steam\steamapps\common\skyrim\Data\Scripts\Source\GDQ01.psc(7,13): script property GDQ01 already has a set function defined c:\program files (x86)\steam\steamapps\common\skyrim\Data\Scripts\Source\GDQRobesScript.psc(3,13): cannot name a variable or property the same as a known type or script No output generated for GDQRobesScript, compilation failed.

Batch compile of 1 files finished. 0 succeeded, 1 failed. Failed on GDQRobesScript

What?!



Errors during compiling with the given script for amulet. The actual code is copy paste from what's given in the bottom section. Starting 1 compile threads for 1 files... Compiling "GSQAmuletScript"... c:\program files (x86)\steam\steamapps\common\skyrim\Data\Scripts\Source\temp\GSQAmuletScript.psc(6,9): SetStage is not a function or does not exist c:\program files (x86)\steam\steamapps\common\skyrim\Data\Scripts\Source\temp\GSQAmuletScript.psc(6,9): cannot call the member function SetStage alone or on a type, must call it on a variable No output generated for GSQAmuletScript, compilation failed.

Batch compile of 1 files finished. 0 succeeded, 1 failed. Failed on GSQAmuletScript