Acoustic Space

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Revision as of 23:00, 24 February 2012 by imported>TheMagician (added short overview and links; fixed a typo)
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Acoustic Spaces are used to define ambient sound effects in cells. To define a cell's Acoustic Space, use the Default Acoustic Space drop down box on the Common Data tab of the Cell dialog. Exterior cells do not typically define an Acoustic Space; ambient sound effects for most exterior cells are defined through Regions.

  • ID: unique name of the Acoustic Space
  • Environment type: which Reverb Parameters preset the Acoustic Space will use
  • Use Sounds From Region: sounds are derived from Regions set up in World --> Regions. The selected Region's sounds will play back in the Acoustic Space.
  • Looping Sound: sound that will be looped in this Acoustic Space. Typically a stereo looping file to provide unique background noise or roomtone.