Acoustic Space
Revision as of 23:00, 24 February 2012 by imported>TheMagician (added short overview and links; fixed a typo)
Acoustic Spaces are used to define ambient sound effects in cells. To define a cell's Acoustic Space, use the Default Acoustic Space drop down box on the Common Data tab of the Cell dialog. Exterior cells do not typically define an Acoustic Space; ambient sound effects for most exterior cells are defined through Regions.
- ID: unique name of the Acoustic Space
- Environment type: which Reverb Parameters preset the Acoustic Space will use
- Use Sounds From Region: sounds are derived from Regions set up in World --> Regions. The selected Region's sounds will play back in the Acoustic Space.
- Looping Sound: sound that will be looped in this Acoustic Space. Typically a stereo looping file to provide unique background noise or roomtone.