AddShout - Actor
Revision as of 04:46, 27 June 2015 by imported>Excelsior2000
Member of: Actor Script
Adds the specified shout to this actor. Does not teach or unlock any of the words in the shout. This function is also silent -- there are no Story Manager or statistics tracking events fired.
Syntax
bool Function AddShout(Shout akShout) native
Parameters
- akShout: The Shout to add to this actor.
Return Value
True on success.
Examples
; Adds the Call Storm shout to the player
if (Game.GetPlayer().AddShout(CallStormShout))
Debug.Trace("CallStorm Shout added to the player")
endIf
Notes
Adding a shout to an NPC will cause your save to be corrupted and therefore crash when you will exit the game and reload it. Adding a shout to an Reference Alias + Quest is possible. Entry in "Stages" (Alias_FollowerDragonborn.GetActorReference()).AddPerk(FollowerShout)