AddShout - Actor
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Member of: Actor Script
Adds the specified shout to this actor. Does not teach or unlock any of the words in the shout. This function is also silent -- there are no Story Manager or statistics tracking events fired.
Syntax[edit | edit source]
bool Function AddShout(Shout akShout) native
Parameters[edit | edit source]
- akShout: The Shout to add to this actor.
Return Value[edit | edit source]
True on success.
Examples[edit | edit source]
; Adds the Call Storm shout to the player
if (Game.GetPlayer().AddShout(CallStormShout))
Debug.Trace("CallStorm Shout added to the player")
endIf
Notes[edit | edit source]
Adding a shout to an NPC will cause your save to be corrupted and therefore crash when you will exit the game and reload it.