PlayMagicShaderVisuals

Revision as of 17:05, 28 November 2011 by imported>Dbrigner
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Syntax:

objRef.PlayMagicShaderVisuals EffectShaderID, Duration (optional) 

Example:

objRef.PlayMagicShaderVisuals GhostFxShader
player.pms absorbGreenFXS 10


Plays the effect shader visuals on the calling reference. Visuals will play at least one cycle, regardless of duration, and if no duration is specified they play indefinitely or until the art stops animating.

Papyrus VersionEdit

Play - EffectShader

See AlsoEdit

PlayMagicEffectVisuals

StopMagicEffectVisuals

StopMagicShaderVisuals