GetCombatTargetHasKeyword

Revision as of 23:59, 30 July 2024 by DavidJCobb (talk | contribs) (Functionality verified via reverse-engineering.)

Every actor can be a member of a single combat group, which encompasses the actors that are fighting together as allies, and each combat group can have one or more combat targets.

This condition function returns 1 if the following criteria are met, or 0 otherwise:

  • The function is run on an actor.
  • That actor is a member of a combat group.
  • That combat group has at least one target whose base form includes a given keyword.