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- 20:42, 15 October 2024 diff hist +2,944 Talk:Text Replacement →Findings from reverse-engineering: new section current
- 20:31, 15 October 2024 diff hist −8 Magic Effect →Magic Item Description: consistent terminology with bethesda current
- 20:29, 15 October 2024 diff hist +1,039 Magic Effect →Magic Item Description: fully documented the rules for text replacement, including an edge-case for bold text that I found via RE (though I've not verified it in-game)
- 19:05, 15 October 2024 diff hist +225 Magic Effect →Magic Item Description: <GLOBAL=ID> is supported here too, per reverse-engineering
- 16:31, 8 September 2024 diff hist +59 Player Dialogue Tab →Info list current
- 15:25, 8 September 2024 diff hist +160 Player Dialogue Tab →Info list
- 15:24, 8 September 2024 diff hist +528 Player Dialogue Tab →Info list
- 15:16, 8 September 2024 diff hist +2,412 Player Dialogue Tab Documented the UI tableviews in detail.
- 18:54, 6 September 2024 diff hist +39 Race →Phoneme Mapping current
- 18:52, 6 September 2024 diff hist +686 Race →Body Data Tab
- 18:18, 6 September 2024 diff hist 0 m Race →Move Data
- 18:18, 6 September 2024 diff hist +508 Race →Move Data
- 18:12, 6 September 2024 diff hist +1,214 Race →Face Data
- 16:59, 6 September 2024 diff hist +107 Race →Phoneme Mapping
- 14:41, 6 September 2024 diff hist +1,085 Race →Phoneme Mapping: documented
- 20:37, 5 September 2024 diff hist +8 Movement Type →Notes current
- 20:36, 5 September 2024 diff hist +1,895 N Movement Type Created page with "The precise purpose and function of Movement Type forms is not yet documented. They appear to define base movement and turning speeds for actors, but they don't appear to have..."
- 17:32, 5 September 2024 diff hist +546 Race →Move Data
- 17:29, 5 September 2024 diff hist +219 N Template:Clear Created page with "<div style="clear: {{{1|both}}};"></div><noinclude> This template inserts an invisible marker to clear floated elements (e.g. images pushed off to one side) without having to..." current
- 16:29, 22 August 2024 diff hist +122 Character Gen Parts Tab current
- 16:28, 22 August 2024 diff hist +476 Character Gen Parts Tab
- 22:06, 20 August 2024 diff hist +49 EffectShader →Blending: it's confusing to talk about RGB channels but also use red, green, and blue to mark parts of the equation, so we now instead use teal, purple, and brown for the latter. current
- 22:01, 20 August 2024 diff hist +101 EffectShader →Blending
- 22:00, 20 August 2024 diff hist −15 m EffectShader →Blend modes: removing redundant table caption
- 21:59, 20 August 2024 diff hist +15 EffectShader →Blending
- 21:58, 20 August 2024 diff hist −80 EffectShader →Blending
- 21:58, 20 August 2024 diff hist +20 EffectShader →Membrane Shader
- 21:57, 20 August 2024 diff hist +3,040 EffectShader →Membrane Shader: Reorganized the section(s) on blending. Added a primer on color blending. Made the list of blend modes more compact, corrected incorrect descriptions of several blend modes, and found the OpenGL equivalent of the "SAT" blend mode. Rewrote the descriptions for each blend operation, since they were originally just copied from Wikipedia (and, I believe, incorrectly).
- 20:36, 20 August 2024 diff hist +1,765 Talk:EffectShader →On blending: new section current
- 20:13, 20 August 2024 diff hist +138 Visual Effect moved lang bar to bottom as per wiki recommendation; removed information that's just general CK usage info and not specific to the form type current
- 20:08, 20 August 2024 diff hist −27 Visual Effect made the formatting less terrible
- 20:05, 20 August 2024 diff hist +108 Magic Effect →Visual Effects: linked to specific form type pages, so it's clear what fields are of what type
- 20:02, 20 August 2024 diff hist +745 Talk:Visual Effect →Attachment: new section current
- 19:58, 17 August 2024 diff hist +1,239 N Talk:SendStealAlarm - ObjectReference Created page with "== Reverse engineering == The vanilla game appears to send steal alarms under the following circumstances: * Theft by way of harvesting an owned flora * Certain interact..." current
- 16:10, 17 August 2024 diff hist +191 GetItemHealthPercent - ObjectReference →Notes current
- 16:05, 17 August 2024 diff hist +414 IsCellOwner Functionality verified via reverse-engineering. current
- 16:01, 17 August 2024 diff hist −300 Talk:Spell Script Undo revision 23595 by DavidJCobb (talk): this was based on an incorrect testing method and I put it on the wrong page anyway. current Tag: Undo
- 16:00, 17 August 2024 diff hist +498 IsCarryable Functionality verified via reverse-engineering. current
- 23:11, 16 August 2024 diff hist +148 Spell →Spell Dialog: corrections to the Self documentation current
- 23:10, 16 August 2024 diff hist +103 Effect Item →Notes current
- 23:10, 16 August 2024 diff hist +103 Spell →Notes
- 23:02, 16 August 2024 diff hist +168 Effect Item →Notes
- 23:02, 16 August 2024 diff hist +168 Spell →Notes
- 22:32, 16 August 2024 diff hist +300 Talk:Spell Script →AOE/LOS: new section Tag: Reverted
- 20:39, 15 August 2024 diff hist +12,911 Talk:Perk Entry Point →Reverse engineering: new section
- 12:22, 1 August 2024 diff hist +57 GetIgnoreFriendlyHits current
- 12:19, 1 August 2024 diff hist +52 IsCombatTarget →See Also current
- 12:19, 1 August 2024 diff hist +52 GetCombatTargetHasKeyword →See Also current
- 12:19, 1 August 2024 diff hist +52 GetCombatGroupMemberCount →See Also current
- 12:19, 1 August 2024 diff hist +127 GetGroupTargetCount current