AddShout - Actor

Revision as of 04:47, 27 June 2015 by imported>Excelsior2000

Member of: Actor Script

Adds the specified shout to this actor. Does not teach or unlock any of the words in the shout. This function is also silent -- there are no Story Manager or statistics tracking events fired.

Syntax

bool Function AddShout(Shout akShout) native

Parameters

  • akShout: The Shout to add to this actor.

Return Value

True on success.

Examples

; Adds the Call Storm shout to the player
if (Game.GetPlayer().AddShout(CallStormShout))
  Debug.Trace("CallStorm Shout added to the player")
endIf

Notes

Adding a shout to an NPC will cause your save to be corrupted and therefore crash when you will exit the game and reload it. Adding a shout to an Reference Alias + Quest is possible. Entry in "Stages" (Alias_FollowerDragonborn.GetActorReference()).AddShout(FollowerShout)

See Also