OnSit - Actor
Member of: Actor Script
Event called when this actor sits on a piece of furniture.
SyntaxEdit
Event OnSit(ObjectReference akFurniture)
ParametersEdit
- akFurniture: The furniture the actor just sat on.
ExamplesEdit
Event OnSit(ObjectReference akFurniture)
Debug.Trace("We just sat on " + akFurniture)
endEvent
NotesEdit
- This appears to have a bug that may cause akFurniture to be a piece of furniture you sat on previously, not the one you are currently sitting on.
- An alternative to this event is to attach a script to a magic effect, and have the condition for it in the spell window set to IsInFurnitureState == 1.00 if you need to run some code when the Player or Actor is sitting down.