RegenerateHead - Actor
SKSE Member of: Actor Script
Updates an Actor's head mesh.
SyntaxEdit
Function RegenerateHead() native
ParametersEdit
None
Return ValueEdit
None
ExamplesEdit
Game.GetPlayer().RegenerateHead() ;Refresh the Player's head mesh.
NotesEdit
- This is effectively a QueueNINodeUpdate but only affects the head, instead of the entire actor.