Difference between revisions of "MoveTo - ObjectReference"
→Bugs: This should be relevant to scripting unless I missed some SetRotation call within one of MoveRefrToPosition's callers.
imported>DavidJCobb (→Bugs: setmotiontype problem) |
imported>DavidJCobb (→Bugs: This should be relevant to scripting unless I missed some SetRotation call within one of MoveRefrToPosition's callers.) |
||
Line 64: | Line 64: | ||
* All movement functions can cause [[SetMotionType - ObjectReference#Bugs|major issues]] when used on a reference that has had a [[SetMotionType - ObjectReference|motion type override]] applied. | * All movement functions can cause [[SetMotionType - ObjectReference#Bugs|major issues]] when used on a reference that has had a [[SetMotionType - ObjectReference|motion type override]] applied. | ||
* If you are moving a reference to an unloaded cell, its rotation will not be changed. This is an issue that is expected to affect all movement functions, and it was discovered via disassembly of Skyrim's 2011 release. (SKSE DLL authors will want to know that the problem occurs within the ''MoveRefrToPosition'' subroutine.) | |||
== See Also == | == See Also == |