Difference between revisions of "MoveTo - ObjectReference"

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196 bytes added ,  21:04, 13 February 2016
→‎Bugs: setmotiontype problem
imported>Chesko
(Note about flora objects.)
imported>DavidJCobb
(→‎Bugs: setmotiontype problem)
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* As of 1.9, calling Game.GetPlayer().MoveTo(AnyBedReference) will cause the Player's eyes to become stuck shut. They can only be opened again by using the showracemenu console command, or by reloading the game.
* As of 1.9, calling Game.GetPlayer().MoveTo(AnyBedReference) will cause the Player's eyes to become stuck shut. They can only be opened again by using the showracemenu console command, or by reloading the game.
* All movement functions can cause [[SetMotionType - ObjectReference#Bugs|major issues]] when used on a reference that has had a [[SetMotionType - ObjectReference|motion type override]] applied.


== See Also ==
== See Also ==
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