Difference between revisions of "Perk Entry Point"

391 bytes removed ,  05:41, 12 April 2017
m
imported>Lisselli
(→‎Perk Entry Points: added Entry Point types.)
imported>Lisselli
Line 13: Line 13:
***Absolute Value: Set the value to its absolute value (so that it is non-negative). value = abs( value )
***Absolute Value: Set the value to its absolute value (so that it is non-negative). value = abs( value )
***Negative Absolute Value: Set the value to the negative of its absolute value (so that it is always negative). value = -abs( value )
***Negative Absolute Value: Set the value to the negative of its absolute value (so that it is always negative). value = -abs( value )
**Select Spell Function: Specify a spell to be used by the entry point.
**Leveled List Function: Specify a leveled list to be used by the entry point.
**Activate Function: Specify an Activation choice to be presented to the player when activating a reference. This can be used to present a pop-up list of choices for player actions.
**Set Text Function: Specify text to be used by the code.


== Perk Entry Points ==
== Perk Entry Points ==
Anonymous user