Difference between revisions of "Say - ObjectReference"

303 bytes added ,  00:47, 15 February 2012
Added "see also" section items.
imported>Jlundin
 
imported>Catwheezle
(Added "see also" section items.)
Line 1: Line 1:
[[Category:Scripting]]
[[Category:Papyrus]]
'''Member of:''' [[ObjectReference Script]]
'''Member of:''' [[ObjectReference Script]]


Line 30: Line 28:
Statue.Say(HaltTopic, TownGuard)
Statue.Say(HaltTopic, TownGuard)
</source>
</source>
==Notes==
*For full dialogue as a different actor, you probably want [[TalkingActivator]].


== See Also ==
== See Also ==
*[[ObjectReference Script]]
*[[ObjectReference Script]]
*[[Bethesda Tutorial Conversations]]
*[[Bethesda Tutorial Dialogue]]
*[[Bethesda Tutorial Advanced Dialogue]]
*[[Say (Procedure)]]
*[[TalkingActivator]]
*[[Say]] console command.
*[[SayTo]] console command.
[[Category:Scripting]]
[[Category:Papyrus]]
Anonymous user