Difference between revisions of "Talk:Bethesda Tutorial Quest Objectives"
Talk:Bethesda Tutorial Quest Objectives (edit)
Revision as of 19:30, 8 January 2013
, 19:30, 8 January 2013→Log entries, Aliases and Objective Markers
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Aliases also don't seem to be working correctly, creating issues of not having quest markers, and not placing/tracking/removing the quest item properly. I have to keep it so the quest item is put in the thief's inventory manually, as the alias doesn't place one. -LucasUP | Aliases also don't seem to be working correctly, creating issues of not having quest markers, and not placing/tracking/removing the quest item properly. I have to keep it so the quest item is put in the thief's inventory manually, as the alias doesn't place one. -LucasUP | ||
: I may have a solution for the second issue you wrote about - the quest item not showing up. I looked at other quests that had an item built in a similar way (alias creating its own reference) - an example is MS12 - The White Phial. That object had the "Quest Object" checkbox checked. (Flag of Q shows up in the grid). When I set this, the amulet appeared and the quest progressed. I'd like someone else to try my solution to confirm that's the fix? | |||
: I still am struggling with the quest text showing up. Hopefully find fixes for that soon. [[User:ChicagoWiz|ChicagoWiz]] ([[User talk:ChicagoWiz|talk]]) 19:30, 8 January 2013 (EST) | |||
==Quest Banner== | ==Quest Banner== |