GetAngleY - ObjectReference
Revision as of 10:56, 8 September 2012 by imported>Chesko (Added note from GetAngleX page, because it actually applies to the Y axis instead. Everything in the Notes should be sorted out now.)
Member of: ObjectReference Script
Gets this object's rotation around the y axis.
Syntax[edit | edit source]
float Function GetAngleY() native
Parameters[edit | edit source]
None.
Return Value[edit | edit source]
This object's rotation around the y axis, in degrees.
Examples[edit | edit source]
Debug.Trace("We are rotated " + GetAngleY() + " degrees around the Y axis")
Notes[edit | edit source]
- Actors, including the player, generally cannot rotate about the Y axis, and will therefore almost always return 0.