GetSleepState - Actor
Revision as of 18:48, 14 February 2012 by imported>Catwheezle (→Notes: add note about use on player.)
Member of: Actor Script
Gets this actor's sleep state.
Syntax
int Function GetSleepState() native
Parameters
None.
Return Value
The actor's current sleep state.
The following values are returned:
- 0 - Not sleeping
- 2 - Not sleeping, wants to sleep
- 3 - Sleeping
- 4 - Sleeping, wants to wake
Examples
; Is the actor sleeping?
if (Sleepy.GetSleepState() == 3)
Debug.Trace("Sleepy is sleeping!")
endIf
Notes
- GetSleeping also has a return value of 1 when the actor is loading the sleep idle. This return value is not documented for this function.
- It is undocumented whether this function will work on the player. Exercise caution and update this page with the results of any tests. You may need to use IsPcSleeping instead.