OnLockStateChanged - ObjectReference
Revision as of 21:54, 21 November 2012 by imported>Antares (added info on behaviour of this event)
Member of: ObjectReference Script
Event called when the lock on this object's state changes. (Locked, unlocked, level changed, etc)
Syntax[edit | edit source]
Event OnLockStateChanged()
Parameters[edit | edit source]
None.
Examples[edit | edit source]
Event OnLockStateChanged()
if IsLocked()
Debug.Trace("We are locked!")
endIf
endEvent
Notes[edit | edit source]
- Calling Lock() will trigger this event regardless of its previous "LockState".