OnLockStateChanged - ObjectReference
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Member of: ObjectReference Script
Event called when the lock on this object's state changes. (Locked, unlocked, level changed, etc)
Syntax[edit | edit source]
Event OnLockStateChanged()
Parameters[edit | edit source]
None.
Examples[edit | edit source]
Event OnLockStateChanged()
if IsLocked()
Debug.Trace("We are locked!")
endIf
endEvent
Notes[edit | edit source]
- Calling Lock() will trigger this event regardless of its previous "LockState".