SetHeight - ActorBase

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Revision as of 03:57, 1 March 2013 by imported>Wafflesalot (Created page with "Category:Scripting Category:Papyrus Category:SKSE '''SKSE Member of:''' ActorBase Script Sets the body height multiplier of this actor. (This function require...")
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SKSE Member of: ActorBase Script

Sets the body height multiplier of this actor. (This function requires SKSE)

Syntax

Function SetHeight(float height) native

Parameter

  • height - Sets the Actors body height multiplier.

Examples

;Increases the players size by 1.5x
Game.GetPlayer().GetActorBase().SetHeight(1.5)

Notes

  • To update the Actors size after running this function, the function QueueNiNodeUpdate must be used.
  • This Function does not update Collision geometry, nor camera if used on the player.


See Also