SetHeight - ActorBase
Revision as of 03:57, 1 March 2013 by imported>Wafflesalot (Created page with "Category:Scripting Category:Papyrus Category:SKSE '''SKSE Member of:''' ActorBase Script Sets the body height multiplier of this actor. (This function require...")
SKSE Member of: ActorBase Script
Sets the body height multiplier of this actor. (This function requires SKSE)
Syntax
Function SetHeight(float height) native
Parameter
- height - Sets the Actors body height multiplier.
Examples
;Increases the players size by 1.5x
Game.GetPlayer().GetActorBase().SetHeight(1.5)
Notes
- To update the Actors size after running this function, the function QueueNiNodeUpdate must be used.
- This Function does not update Collision geometry, nor camera if used on the player.