SplineTranslateTo - ObjectReference
Revision as of 15:29, 16 November 2011 by imported>Scornett-Bot (Script running global find and replace: Category:Console Commands for Category:Functions)
Member of: ObjectReference Script
Makes the object translate to the passed in position and orientation at the given speed using a spline.
Syntax
Function SplineTranslateTo(float afX, float afY, float afZ, float afAngleX, float afAngleY, float afAngleZ, float afTangentMagnitude, \
float afSpeed, float afMaxRotationSpeed = 0.0) native
Parameters
- afX: Position along the X axis.
- afY: Position along the Y axis.
- afZ: Position along the Z axis.
- afAngleX: Destination X Angle.
- afAngleY: Destination Y Angle (rarely used).
- afAngleZ: Destination Z Angle.
- afTangentMagnitude: Magnitude of the spline tangents
- afSpeed: Movement Speed.
- afMaxRotationSpeed: The maximum rotation speed (Default is 0 to mean "don't clamp rotation speed")
- Default: 0
Return Value
None.
Examples
; Translate the bird ref to 0,0,0 with an angle of 90,90,90 with a low spline magnitude and speed
Bird.SplineTranslateTo(0.0, 0.0, 0.0, 90.0, 90.0, 90.0, 1.0, 1.0)
; Translate the bird ref to 0,0,0 with an angle of 90,90,90 with a low spline magnitude and speed, and low rotation speed
Bird.SplineTranslateTo(0.0, 0.0, 0.0, 90.0, 90.0, 90.0, 1.0, 1.0, 10)