TranslateTo - ObjectReference
Revision as of 12:15, 31 March 2012 by imported>Fg109 (added note, changed description of angle parameters)
Member of: ObjectReference Script
Makes the object translate to the passed in position and orientation at the given speed.
Syntax
Function TranslateTo(float afX, float afY, float afZ, float afAngleX, float afAngleY, float afAngleZ, float afSpeed, \
float afMaxRotationSpeed = 0.0) native
Parameters
- afX: Position along the X axis (Absolute world coordinates).
- afY: Position along the Y axis (Absolute world coordinates).
- afZ: Position along the Z axis (Absolute world coordinates).
- afAngleX: Destination X Angle (Absolute world rotation).
- afAngleY: Destination Y Angle (Absolute world rotation) (rarely used).
- afAngleZ: Destination Z Angle (Absolute world rotation).
- afSpeed: Movement Speed.
- afMaxRotationSpeed: Maximum rotation Speed (default is 0 to mean "don't clamp the rotation speed") - Negative values cause unpredictable rotation.
Return Value
None.
Examples
; Translate the bird slowly to 0,0,0 with a rotation of 90,90,90
Bird.TranslateTo(0.0, 0.0, 0.0, 90.0, 90.0, 90.0, 1.0)
; Translate the bird slowly to 0,0,0 with a rotation of 90,90,90 with a max rotation speed of 10
Bird.TranslateTo(0.0, 0.0, 0.0, 90.0, 90.0, 90.0, 1.0, 10.0)
Tips
A movement speed parameter (afSpeed) of 1 is extremely slow - nearly imperceptible to the human eye. Starting at a an afSpeed of 100 and working up or down towards the desired speed is recommended.
Notes
- The movement speed is in units per second.
- The rotation speed is in degrees per second.
- afMaxRotationSpeed equal to 0 means that the object will reach the target rotation when it reaches the target position.
- It is not possible to cause the object to rotate faster than it would with afMaxRotationSpeed equal to 0. (Cannot reach target rotation before target position.)
- The OnTranslationComplete event will fire when the object reaches both the target position and target rotation.
- The OnTranslationAlmostComplete event can fire even when the target rotation is far from being reached.