UI Script
Revision as of 06:45, 28 October 2013 by imported>CraftySentinel (→SKSE Global Functions: Added SKSE Global Functions, also labelled Number functions as Depreciated)
Minimum required SKSE Version: 1.06.00
Menu related functions. (Requires SKSE)
Definition
ScriptName UI Hidden
Properties
None
SKSE Global Functions
Function | Description |
---|---|
Bool IsMenuOpen(String menuName) | Returns if the menu is currently open. |
SetBool(String menuName, String target, Bool value) | Sets bool value at existing target location. |
SetInt(String menuName, String target, Int value) | Sets the Integer value at existing target location. |
SetFloat(String menuName, String target, Float value) | Sets the Float value at existing target location. |
SetNumber(String menuName, String target, Float value) (DEPRECIATED) | Sets numerical value at existing target location. |
SetString(String menuName, String target, String value) | Sets string value at existing target location. |
Bool GetBool(String menuName, String target) | Gets bool value at existing target location. |
Int GetInt(String menuName, String target) | Gets the Integer value at existing target location. |
Float GetFloat(String menuName, String target) | Gets the Float value at existing target location. |
Float GetNumber(String menuName, String target) (DEPRECIATED) | Gets numerical value at existing target location. |
String GetString(String menuName, String target) | Gets string value at existing target location. |
Invoke(String menuName, String target) | Invokes the ActionScript function at given Target location. |
InvokeBool(String menuName, String target, Bool arg) | Invokes the bool ActionScript function at given Target location. |
InvokeInt(String menuName, String target, Int arg) | Invokes the Integer ActionScript function at given Target location. |
InvokeFloat(String menuName, String target, Float arg) | Invokes the Float ActionScript function at given Target location. |
InvokeNumber(String menuName, String target, Float arg) (DEPRECIATED) | Invokes the numerical ActionScript function at given Target location. |
InvokeString(String menuName, String target, String arg) | Invokes the string ActionScript function at given Target location. |
InvokeBoolA(String menuName, String target, Bool[] arg) | Invokes the bool array of ActionScript function at given Target location. |
InvokeIntA(String menuName, String target, Int[] arg) | Invokes the Integer array of ActionScript function at given Target location. |
InvokeFloatA(String menuName, String target, Float[] arg) | Invokes the Float array of ActionScript function at given Target location. |
InvokeNumberA(String menuName, String target, Float[] arg) (DEPRECIATED) | Invokes the numerical array of ActionScript function at given Target location. |
InvokeStringA(String menuName, String target, String[] arg) | Invokes the string array of ActionScript function at given Target location. |
InvokeForm(String menuName, String target, Form arg) | Sends Form data to Scaleform as a Flash object, FormLists included. |
Bool IsTextInputEnabled() | Returns if scaleform is in 'text input' mode. |
Member Functions
None
Events
None
Valid Menu Names
- BarterMenu
- Book Menu
- Console
- Console Native UI Menu
- ContainerMenu
- Crafting Menu
- Credits Menu
- Cursor Menu
- Debug Text Menu
- Dialogue Menu
- Fader Menu
- FavoritesMenu
- GiftMenu
- HUD Menu
- InventoryMenu
- Journal Menu
- Kinect Menu
- LevelUp Menu
- Loading Menu
- Lockpicking Menu
- MagicMenu
- Main Menu
- MapMenu
- MessageBoxMenu
- Mist Menu
- Overlay Interaction Menu
- Overlay Menu
- Quantity Menu
- RaceSex Menu
- Sleep/Wait Menu
- StatsMenu
- TitleSequence Menu
- Top Menu
- Training Menu
- Tutorial Menu
- TweenMenu
Notes
- The Target parameter requires one the following prefixes
- For the default namespace: _Global
- For the movie root: _root