UI Script
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Minimum required SKSE Version: 1.06.00
Menu related functions. (Requires SKSE)
Definition[edit | edit source]
ScriptName UI Hidden
Properties[edit | edit source]
None
SKSE Global Functions[edit | edit source]
- Bool IsMenuOpen(String menuName)
- Returns if the menu is currently open.
- SetBool(String menuName, String target, Bool value)
- Sets bool value at existing target location.
- SetInt(String menuName, String target, Int value)
- Sets the Integer value at existing target location.
- SetFloat(String menuName, String target, Float value)
- Sets the Float value at existing target location.
- SetNumber(String menuName, String target, Float value) {DEPRECATED}
- Sets numerical value at existing target location.
- SetString(String menuName, String target, String value)
- Sets string value at existing target location.
- Bool GetBool(String menuName, String target)
- Gets bool value at existing target location.
- Int GetInt(String menuName, String target)
- Gets the Integer value at existing target location.
- Float GetFloat(String menuName, String target)
- Gets the Float value at existing target location.
- Float GetNumber(String menuName, String target) {DEPRECATED}
- Gets numerical value at existing target location.
- String GetString(String menuName, String target)
- Gets string value at existing target location.
- Invoke(String menuName, String target)
- Invokes the ActionScript function at given Target location.
- InvokeBool(String menuName, String target, Bool arg)
- Invokes the bool ActionScript function at given Target location.
- InvokeInt(String menuName, String target, Int arg)
- Invokes the Integer ActionScript function at given Target location.
- InvokeFloat(String menuName, String target, Float arg)
- Invokes the Float ActionScript function at given Target location.
- InvokeNumber(String menuName, String target, Float arg) {DEPRECATED}
- Invokes the numerical ActionScript function at given Target location.
- InvokeString(String menuName, String target, String arg)
- Invokes the string ActionScript function at given Target location.
- InvokeBoolA(String menuName, String target, Bool[] arg)
- Invokes the bool array of ActionScript function at given Target location.
- InvokeIntA(String menuName, String target, Int[] arg)
- Invokes the Integer array of ActionScript function at given Target location.
- InvokeFloatA(String menuName, String target, Float[] arg)
- Invokes the Float array of ActionScript function at given Target location.
- InvokeNumberA(String menuName, String target, Float[] arg) {DEPRECATED}
- Invokes the numerical array of ActionScript function at given Target location.
- InvokeStringA(String menuName, String target, String[] arg)
- Invokes the string array of ActionScript function at given Target location.
- InvokeForm(String menuName, String target, Form arg)
- Sends Form data to Scaleform as a Flash object, FormLists included.
- Bool IsTextInputEnabled()
- Returns if scaleform is in 'text input' mode.
- OpenCustomMenu(String swfPath, Int flag)
- Open a Custom menu named "CustomMenu" by loading the given swf from the interface folder(file name without extension).
- CloseCustomMenu()
- Closes the custom menu if it's currently open
Member Functions[edit | edit source]
None
Events[edit | edit source]
None
Valid Menu Names[edit | edit source]
- BarterMenu
- Book Menu
- Console
- Console Native UI Menu
- ContainerMenu
- Crafting Menu
- Credits Menu
- Cursor Menu
- Debug Text Menu
- Dialogue Menu
- Fader Menu
- FavoritesMenu
- GiftMenu
- HUD Menu
- InventoryMenu
- Journal Menu
- Kinect Menu
- LevelUp Menu
- Loading Menu
- Lockpicking Menu
- MagicMenu
- Main Menu
- MapMenu
- MessageBoxMenu
- Mist Menu
- Overlay Interaction Menu
- Overlay Menu
- Quantity Menu
- RaceSex Menu
- Sleep/Wait Menu
- StatsMenu
- TitleSequence Menu
- Top Menu
- Training Menu
- Tutorial Menu
- TweenMenu
Notes[edit | edit source]
- The Target parameter requires one the following prefixes
- For the default namespace: _Global
- For the movie root: _root