Talk:GetAttackState
Revision as of 20:10, 24 February 2013 by imported>FR dZastrX
Values tested for the condition function GetAttackState ;
Note: It seems very inaccurate ( Maybe values aren't remaining the same a long time enough to be caught by my ability-spell script refresh ? )
Indices do not fit with other lists such as for : GetEquippedItemType
0 => NO WEAPON ATTACK. (Spell-casting won't change this value) - It looks like the only value to be really accurate (?)
1 => 1-Hand DAGGERS
2 => 1-Hand AXES
3 => 1-Hand SWORDS
4 => 1-Hand SWORDS
5 => 2-Hands AXES
6 => ...
7 => ...
8 => ...
9 => ...
10 /11 => BOW