Talk:GetAttackState

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Revision as of 20:10, 24 February 2013 by imported>FR dZastrX
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Values tested for the condition function GetAttackState ;

Note: It seems very inaccurate ( Maybe values aren't remaining the same a long time enough to be caught by my ability-spell script refresh ? )

Indices do not fit with other lists such as for : GetEquippedItemType


0 => NO WEAPON ATTACK. (Spell-casting won't change this value) - It looks like the only value to be really accurate (?)

1 => 1-Hand DAGGERS

2 => 1-Hand AXES

3 => 1-Hand SWORDS

4 => 1-Hand SWORDS

5 => 2-Hands AXES

6 => ...

7 => ...

8 => ...

9 => ...

10 /11 => BOW