Talk:SplineTranslateToRef - ObjectReference
Revision as of 09:42, 21 February 2015 by imported>Terra Nova2 (Created page with "From a bit of testing.. this function will retain collision for the player during transit, unlike TranslateTo - ObjectReference. If the player bumps into something the tra...")
From a bit of testing.. this function will retain collision for the player during transit, unlike TranslateTo - ObjectReference. If the player bumps into something the translation might stop. Depending on the speed of the translation, the player could still pass through something at the end of translation. In all cases, collision is removed from the player.