Talk:SplineTranslateToRef - ObjectReference

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From a bit of testing.. this function will retain collision for the player during transit, unlike TranslateTo - ObjectReference. If the player bumps into something the translation might stop. Depending on the speed of the translation, the player could still pass through something at the end of translation. In all cases, collision is not removed from the player.

Not triggering the Translation eventsEdit

This function doesn't send an event to any of the translations events: OnTranslationComplete - ObjectReference, OnTranslationAlmostComplete - ObjectReference, and OnTranslationFailed - ObjectReference. Will make note on the front page when I can solidly confirm this. --Rasikko (talk) 2017-12-20T09:40:59 (EST)

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