PickPocket Event

From the CreationKit Wiki
Revision as of 14:40, 7 January 2024 by Scrivener07 (talk | contribs) (This is not a valid SM event. This page was made in error and intended for the Fallout 4 wiki.)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search


Event triggered when the Player pickpockets an NPC.

Event Data[edit | edit source]

  • Target: The NPC that was pickpocketed.
  • GetIsID: The ID of the pickpocketed object
  • GetValue: The value of the pickpocketed object
  • HasKeyword: If the pickpocketed object has a specified keyword.
  • IsInList: If the pickpocketed object is in a specified formlist.
  • Success: If the player succeeded in pickpocketing the NPC without being detected.