Template:Function Table
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Member of: ObjectReference Script
Activates this item with the specified reference as the activator.
Syntax[edit source]
bool Function Activate(ObjectReference akActivator, bool abDefaultProcessingOnly = false) native
Parameters[edit source]
- akActivator: Who will activate this object.
- abDefaultProcessingOnly: If true, no OnActivate event will be sent to any scripts and the object will ignore the blocked flag.
- Default: False
Return Value[edit source]
return info
Examples[edit source]
; Have the player 'activate' the door
NeatDoor.Activate(Game.GetPlayer())
; Have the player 'activate' the door, bypassing any blocked activation and NOT sending an event to any script
NeatDoor.Activate(Game.GetPlayer(), true)
Notes[edit source]
Some notes, a reference: OnActivate
See Also[edit source]