RegenerateHead - Actor

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SKSE Member of: Actor Script

Updates an Actor's head mesh.

Syntax[edit | edit source]

Function RegenerateHead() native

Parameters[edit | edit source]

None

Return Value[edit | edit source]

None

Examples[edit | edit source]

Game.GetPlayer().RegenerateHead() ;Refresh the Player's head mesh.

Notes[edit | edit source]

  • This is effectively a QueueNINodeUpdate but only affects the head, instead of the entire actor.


See Also[edit | edit source]