SetHeight - ActorBase
SKSE Member of: ActorBase Script
Sets the body height multiplier of this actor. (This function requires SKSE)
SyntaxEdit
Function SetHeight(float height) native
ParameterEdit
- height - Sets the Actors body height multiplier.
ExamplesEdit
;Increases the players size by 0.5x
Game.GetPlayer().GetActorBase().SetHeight(1.5)
NotesEdit
- To update the Actors size after running this function, the function QueueNiNodeUpdate must be used.
- When animation driven, Running, Walking, Sneaking and Sprinting will all scale with the actor, for example if the actor is 0.5x their original size then they will move approximately half speed.
- The Actors Bounding box will not be changed with this function.