ClearDestruction - ObjectReference
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Member of: ObjectReference Script
Clears all effects of destruction from the object. Will NOT fire off destruction stage changed events.
Syntax[edit | edit source]
Function ClearDestruction() native
Parameters[edit | edit source]
None.
Return Value[edit | edit source]
None.
Examples[edit | edit source]
; Clear all destruction on megaton
MegatonReference.ClearDestruction()
Notes[edit | edit source]
- Despite the destruction effects being cleared, it does not seem like they are reapplied upon further damage.