Difference between revisions of "AddShout - Actor"

144 bytes removed ,  06:01, 27 June 2015
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imported>Excelsior2000
imported>Excelsior2000
 
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Adding a shout to an NPC will cause your save to be corrupted and therefore crash when you will exit the game and reload it.
Adding a shout to an NPC will cause your save to be corrupted and therefore crash when you will exit the game and reload it.
Adding a shout to an Reference Alias + Quest is possible. Entry in "Stages" (Alias_FollowerDragonborn.GetActorReference()).AddPerk(FollowerShout)
 
 


== See Also ==
== See Also ==
*[[Actor Script]]
*[[Actor Script]]
*[[RemoveShout - Actor]]
*[[RemoveShout - Actor]]