Difference between revisions of "Barre d'outils principale/fr"

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{{PageTitle|Barre d'outils principale}}
{{Template:Incomplete Translation/fr}}
{{Languages/fr|Main Toolbar}}
=Menus=
=Menus=
==File==
==File (Fichier)==
This menu has options for loading and saving your plug-in, as well as exporting and importing data. It also contains the preferences link.
Le [[Menu fichier/fr|menu fichier]] comporte des options pour le chargement et l'enregistrement de votre plug-in, ainsi que l'exportation et l'importation de données. Il contient également le lien Préférences.


==Edit==
[[File:Menu_File.png|none|link=]]
Undo/Redo, Copy/Paste and other essential functions live here, which we will mostly access via [[Creation Kit Interface Cheat Sheet|Hotkeys]].


==View==
==Edit (Éditer)==
Options here largely control how the Render Window behaves, and will be useful during more complex tasks.
Annuler/Rétablir, Copier/Coller et d'autres fonctions essentielles figurent ici, auxquelles nous accéderons principalement par des [[Aide mémoire de l'interface du Creation Kit/fr|raccourcis clavier]].
==World==
 
This menu collects many tools for manipulating aspects of the game world.
[[File:Menu_Edit.png|none|link=]]
==NavMesh==
 
Users familiar with Fallout 3's GECK will remember navmesh, our central tool for AI navigation through an environment. This menu holds our various tools for creating and manipulating this valuable functionality.
==View (Affichage)==
==Character==
Options permettant principalement de contrôler la façon dont se comporte la fenêtre de rendu. Elles seront utiles lors de tâches plus complexes.
These tools are mostly for the manipulation of character behavior and beyond the scope of this initial tutorial.
 
==Gameplay==
[[File:Menu_View.png|none|link=]]
These advanced settings can have game-wide effects and are also beyond the scope of this tutorial.
 
==Help==
==World (Monde)==
Simple version information and a link to this wiki!
Ce menu rassemble de nombreux outils pour manipuler les aspects de l'univers du jeu.
 
[[File:Menu_World.png|none|link=]]
 
==NavMesh (Maillage de navigation)==
Les utilisateurs familiers avec GECK de Fallout 3 se souviendront de navmesh, notre outil central pour l'IA de navigation à travers un environnement. Ce menu contient nos différents outils pour créer et manipuler cette fonctionnalité précieuse.
 
[[File:Menu_NavMesh.png|none|link=]]
 
==Character (Personnage)==
Ces outils sont la plupart du temps pour la manipulation du comportement des personnages et au-delà du cadre de ce tutoriel initial.
 
[[File:Menu_Character.png|none|link=]]
 
==Gameplay (Scénario)==
Ces réglages plus avancés peuvent avoir des effets à l'échelle du jeu et sont également au-delà du cadre de ce tutoriel.
 
[[File:Menu_Gameplay.png|none|link=]]
 
==Help (Aide)==
[[File:Menu_Help.png|none|link=]]
 
Simple information de version et un lien vers ce wiki !
* '''Contents (Aide Creation Kit)'''
** Ouvre une fenêtre de navigateur à la [[Main_Page|page d'accueil]] de ce Wiki.
* '''About (À propos de Creation Kit)'''
** Ouvre une fenêtre pop-up contenant des informations sur le Creation Kit, telles que numéro de version, information juridique, etc.


=Boutons=
=Boutons=
[[Image:New_cktoolbar.jpg]]<br>
[[Image:ToolBar.png]]<br>
The main toolbar includes a set of buttons as shortcuts for commonly used functions from the menus.
La barre d'outils principale comprend un ensemble de boutons comme raccourcis pour les fonctions couramment utilisées dans les menus.


=== Boutons généraux ===
=== Boutons généraux ===
*[[image:jbrowne_IconVersionControl.jpeg]] '''Version Control'''
*[[image:IconLoad.png]] '''Charger les fichiers Maître (.esm) ou Plugin (.esp)'''
*[[image:IconLoad.png]] '''Load Master/Plugin files'''
*[[image:IconSave.png]] '''Enregistre le Plug-in'''
*[[image:IconSave.png]] '''Save Plug-in'''
*[[image:IconPreferences.png]] '''Préférences'''
*[[image:IconPreferences.png]] '''Preferences'''
*[[image:IconUndo.png]] '''Annule la modification'''
*[[image:IconUndo.png]] '''Undo'''
*[[image:IconRedo.png]] '''Restaure l'annulation'''
*[[image:IconRedo.png]] '''Redo'''
*[[image:IconSnaptoGrid.png]] '''Alignement sur la grille'''
*[[image:IconSnaptoGrid.png]] '''Snap to Grid'''
*[[image:IconSnaptoAngle.png]] '''Alignement sur l'angle'''
*[[image:IconSnaptoAngle.png]] '''Snap to Angle'''
*[[image:IconLocalTrans.png]] '''Gadget d'orientation locale'''
*[[image:IconLocalTrans.png]] '''Local Gizmo Orientation'''
*[[image:IconHeightmap.png]] '''Édition du monde'''
*[[image:IconHeightmap.png]] '''World (Heightmap) Editing'''
*[[image:IconLandscape.png]] '''Édition du paysage'''
*[[image:IconLandscape.png]] '''Landscape Editing'''
*[[image:IconHavok.png]] '''Exécute Havok Sim'''
*[[image:IconHavok.png]] '''Run Havok Sim'''
*[[image:IconFX.png]] '''Anime les éclairages et les effets'''
*[[image:IconFX.png]] '''Animate Lights and Effects'''
*[[image:IconLights.png]] '''Active l'éclairage'''
*[[image:IconLights.png]] '''Brighten Lights'''
*[[image:IconSky.png]] '''Active le ciel'''
*[[image:IconSky.png]] '''Enable Sky'''
*[[image:IconGrass.png]] '''Active l'herbe'''
*[[image:IconGrass.png]] '''Toggle Grass'''
*[[image:IconDialog.png]] '''Ouvre la fenêtre filtre de dialogue'''
*[[image:IconDialog.png]] '''Open Filtered Dialogue Window'''


===Boutons Navmesh===
===Boutons maillage de navigation===
*[[image:IconNavmeshMode.png]] '''[[Navmesh_Toolbar|Navmesh Mode]]'''
*[[image:IconNavmeshMode.png]] '''[[Barre d'outils maillage de navigation/fr|Mode maillage de navigation]]'''


===Boutons Level Design===
===Boutons conception de niveau===
*[[image:IconTrigger.png]] '''Create a cubic activator:''' Helps build a cube-shaped trigger.
*[[image:IconTrigger.png]] '''Create a cubic activator:''' Helps build a cube-shaped trigger.
*[[image:IconMultiboundCube.png]] '''Create a cubic multibound:''' Helps build a cube-shaped multibound for scenegraph culling.
*[[image:IconMultiboundCube.png]] '''Create a cubic multibound:''' Helps build a cube-shaped multibound for scenegraph culling.
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*[[image:IconPortalDetach.png]] '''Detach portal from room:''' Allows users to detach a previously linked portal
*[[image:IconPortalDetach.png]] '''Detach portal from room:''' Allows users to detach a previously linked portal


===Boutons Sound Design===
===Boutons conception sonore===
*[[image:IconSoundEmitter.png]] '''Create a sound emitter:''' Allows users to select and place a sound emitter in the render window
*[[image:IconSoundEmitter.png]] '''Create a sound emitter:''' Allows users to select and place a sound emitter in the render window
*[[image:IconAcousticSpace.png]] '''Create an Acoustic Space:''' Creates a drawn space where users can play a unique sound/music clip in a unique location
*[[image:IconAcousticSpace.png]] '''Create an Acoustic Space:''' Creates a drawn space where users can play a unique sound/music clip in a unique location


===Boutons Collision===
===Boutons collision===
*[[image:IconCollisionPlane.png]] '''Create a collision plane:''' Allows users to place a flat collision plane  
*[[image:IconCollisionPlane.png]] '''Create a collision plane:''' Allows users to place a flat collision plane  
*[[image:IconCollisionCube.png]] '''Create a collision cube:''' Allows users to place a cube shaped collision plane  
*[[image:IconCollisionCube.png]] '''Create a collision cube:''' Allows users to place a cube shaped collision plane  
*[[image:IconCollisionSphere.png]] '''Create a collision sphere:''' Allows users to place a sphere shaped collision plane  
*[[image:IconCollisionSphere.png]] '''Create a collision sphere:''' Allows users to place a sphere shaped collision plane


===Boutons Current===
===Boutons standards===
*[[image:IconCurrentPlane.png]] '''Create a current plane:''' Allows users to place a current plane to create drift
*[[image:IconCurrentPlane.png]] '''Create a current plane:''' Allows users to place a current plane to create drift
*[[image:IconCurrentCube.png]] '''Create a current cube:''' Allows users to place a cube shaped current object
*[[image:IconCurrentCube.png]] '''Create a current cube:''' Allows users to place a cube shaped current object
*[[image:IconCurrentSphere.png]] '''Create a current sphere:''' Allows users to place a sphere shaped current object
*[[image:IconCurrentSphere.png]] '''Create a current sphere:''' Allows users to place a sphere shaped current object


[[Category:Editor Interface]]
[[Category:Interface de l'éditeur/fr]]
[[Category:Needs Skyrim Update]]
[[Category:Mise à jour de Skyrim nécessaire/fr]]
{{Languages/fr|Main Toolbar}}
{{Languages/fr|Main Toolbar}}
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