Difference between revisions of "Bethesda Tutorial Basic Quest Scripting"
Bethesda Tutorial Basic Quest Scripting (edit)
Revision as of 08:18, 13 February 2015
, 08:18, 13 February 2015→Notes
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=Notes= | =Notes= | ||
* Papyrus boxes can be | * Papyrus boxes can be [http://forums.bethsoft.com/topic/1513334-no-viable-alternative-at-input/ temperamental] after the wrong code is inserted. Okaying the form and returning to it and possibly restarting the CK can resolve. | ||
* Removing a saved script from a papyrus box may not automatically remove the associated compiled pex in the script folder, which has an impact on testing in-game. | * Removing a saved script from a papyrus box may not automatically remove the associated compiled pex in the script folder, which has an impact on testing in-game. |