Difference between revisions of "Bethesda Tutorial Basic Quest Scripting"

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=Notes=
=Notes=


* Papyrus boxes can be temperamental after the wrong code is inserted. [http://forums.bethsoft.com/topic/1513334-no-viable-alternative-at-input/] Okaying the form and returning to it and possibly restarting the CK can resolve.
* Papyrus boxes can be [http://forums.bethsoft.com/topic/1513334-no-viable-alternative-at-input/ temperamental] after the wrong code is inserted. Okaying the form and returning to it and possibly restarting the CK can resolve.


* Removing a saved script from a papyrus box may not automatically remove the associated compiled pex in the script folder, which has an impact on testing in-game.  
* Removing a saved script from a papyrus box may not automatically remove the associated compiled pex in the script folder, which has an impact on testing in-game.  
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