Difference between revisions of "Bethesda Tutorial Dungeon Wrapup"

m
imported>Nemesis
imported>Cobalt027
Line 167: Line 167:
=Hooking up the Location and Encounter Zone=
=Hooking up the Location and Encounter Zone=


We've finished creating our Location and EncZone, but so far they aren't attached to anything. These two pieces of data are set on the Cells for our area, through the Cell Properties Window. This can be found under '''World>Cells...''' in the top bar. However, the easier way of using it is to '''Right-Click''' on the Cell you want to set the properties for and select '''Edit''' from the options that appear. This is the same Window used during the [[previous tutorial]] to set the name of our cell.
We've finished creating our Location and EncZone, but so far they aren't attached to anything. These two pieces of data are set on the Cells for our area, through the Cell Properties Window. This can be found under '''World>Cells...''' in the top bar. However, the easier way of using it is to '''Right-Click''' on the Cell you want to set the properties for and select '''Edit''' from the options that appear. This is the same Window used during the [[Bethesda_Tutorial_World_Hookup|previous tutorial]] to set the name of our cell.


[[image:EditCell.jpg|center|thumb|Finding the Edit option in the Cell View.]]
[[image:EditCell.jpg|center|thumb|Finding the Edit option in the Cell View.]]
Anonymous user