Difference between revisions of "Bethesda Tutorial Dungeon Wrapup"
Bethesda Tutorial Dungeon Wrapup (edit)
Revision as of 23:30, 23 February 2012
, 23:30, 23 February 2012I never always don't forget to summarize my changes
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# Set the Parent Location to "WhiterunHoldLocation" (where our exterior cell is) | # Set the Parent Location to "WhiterunHoldLocation" (where our exterior cell is) | ||
# Set the World Location Marker Ref to our Map Marker (choose in the Render Window) | # Set the World Location Marker Ref to our Map Marker (choose in the Render Window) | ||
# Right Click then click '''Add''', | # Right Click, then click '''Add''', then add the following Keywords | ||
## '''LocSetNordicRuin''' - the main architecture here | ## '''LocSetNordicRuin''' - the main architecture here | ||
## '''LocTypeDraugrCrypt''' - what type of enemy is the boss | ## '''LocTypeDraugrCrypt''' - what type of enemy is the boss |