Difference between revisions of "Bethesda Tutorial Layout Part 1"

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imported>Ben
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Some kits have a "flow", which means that pieces have to be configured in a specific way for aesthetic reasons. For example, in this kit, walls are either '''"side"''' or '''"front"''' types. The two walls you've placed are ''side'' walls, as denoted in the name of the piece. Any perpendicular walls must therefore be of the ''front'' type. In this case, it's because of ceiling details that flow the length of the room, and using the pieces incorrectly can create large gaps in the ceiling.
Some kits have a "flow", which means that pieces have to be configured in a specific way for aesthetic reasons. For example, in this kit, walls are either '''"side"''' or '''"front"''' types. The two walls you've placed are ''side'' walls, as denoted in the name of the piece. Any perpendicular walls must therefore be of the ''front'' type. In this case, it's because of ceiling details that flow the length of the room, and using the pieces incorrectly can create large gaps in the ceiling.


In the [[Object Window]], find "'''NorRmSmWallFront01'''" and drag it into the Render Window. If needed, Rotate the piece to line it up with one of the corner pieces. Complete the outer walls with five additional "''NorRmSmWallFront01''" pieces.
In the [[Object Window]], find "'''NorRmSmWallFront01'''" and drag it into the Render Window. If needed, Rotate the piece to line it up with one of the corner pieces. Complete the outer walls with two additional "''NorRmSmWallFront01''" pieces. You can then finish the room's walls using the same amount of "''NorRmSmWallFront01''" and "''NorRmSmWallSide01''" pieces on each side.


The room is nearly complete - except for the gaping hole in the center. Place a '''NorRmSmMid01''' piece, which can be snapped into the gap. Duplicate the mid piece and keep snapping until the hole is filled. There's something you have to check at this point: this piece also has specific flow, so rotation is important, even though it may not appear to be at first glance.
The room is nearly complete - except for the gaping hole in the center. Place a '''NorRmSmMid01''' piece, which can be snapped into the gap. Duplicate the mid piece and keep snapping until the hole is filled. There's something you have to check at this point: this piece also has specific flow, so rotation is important, even though it may not appear to be at first glance.
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