Difference between revisions of "Bethesda Tutorial Layout Part 1"

→‎Finding Kit Pieces in the Object Window: Same controls? Was whoever wrote that even using the same CK???
imported>Catwheezle
m (More svelte template usage: no "Template:" needed.)
imported>Catwheezle
(→‎Finding Kit Pieces in the Object Window: Same controls? Was whoever wrote that even using the same CK???)
Line 29: Line 29:
To view categories of kits in the object window, expand the ‘World Objects’ category on the left side of the Object Window. From there, expand the '''"STATIC > Dungeons"''' categories. Several kit types are available. For the purposes of this tutorial we will be using the '''"Nordic"''' category. You can browse through this category to see the different sub kits and pieces that are available for use in this kit.  For now, choose the '''"SmRooms"''' sub-kit.
To view categories of kits in the object window, expand the ‘World Objects’ category on the left side of the Object Window. From there, expand the '''"STATIC > Dungeons"''' categories. Several kit types are available. For the purposes of this tutorial we will be using the '''"Nordic"''' category. You can browse through this category to see the different sub kits and pieces that are available for use in this kit.  For now, choose the '''"SmRooms"''' sub-kit.


You can use the '''[[Preview Window]]''' to preview objects. Right clicking an object in the object window and select "preview". A window will pop up showing the object. You can use the same camera controls here as in the [[Render Window]], and automatically updates to show whatever object you select in the [[Object Window]]. This can make the [[Preview Window]] handy to keep up for browsing the art.
You can use the '''[[Preview Window]]''' to preview objects. Right clicking an object in the object window and select "preview". A window will pop up showing the object. This window automatically updates to show whatever object you select in the [[Object Window]]. This can make the [[Preview Window]] handy to keep up for browsing the art.
 
The camera controls for the Preview Window are a markedly different and simplified subset of those in the [[Render Window]], which can take some getting used to:
* left-click - rotate the camera around the object.
* mousewheel - zoom in and out.
* middle mouse - pan.
* right mouse - preferences.
* W - wireframe.
* C - view object from the side, at a size that fills most of the viewing area.
* G - turn off the background.
 
{{ProTip|Kits are very robust, and the large number of pieces at your disposal can be overwhelming at first. Stick with it! Just knowing your way around the kit is a huge part of being able to effectively work with it, and this will take some time and experimentation on your part.  Give yourself a generous amount of time for this before moving on. Try not to get frustrated at slow progress right now!}}
{{ProTip|Kits are very robust, and the large number of pieces at your disposal can be overwhelming at first. Stick with it! Just knowing your way around the kit is a huge part of being able to effectively work with it, and this will take some time and experimentation on your part.  Give yourself a generous amount of time for this before moving on. Try not to get frustrated at slow progress right now!}}


Anonymous user